Beta v2 Has Arrived
The Dungeon World 2 Beta v2 has been released and is available here!
In addition to everything from the character and reference sheets, the main document also includes in-depth rules explanations, designer commentary and guidance, and every current Struggle, Bond, and Magic Item. As mentioned before, new text has been highlighted red in the main document.
The Digital Keepers for Players and GMs aren't quite ready yet for v2, but will be added shortly.
Here are a few more highlights of what has changed:
- Comfort and Support has been moved to Core Moves, as we wanted to better communicate how central it is to the game.
- Rather than managing Aether, Wizards now start with three Schools of Magic Prepared. They might forget them during their adventures, but they can always memorize them (or new ones) when they Make Camp.
- A new Move for the Bard's Dabbler Path—Artisan's Apprentice—lets them gain a second artistic skill, with bonuses for combining their two skills into a single performance. Better yet, someone who multiclassed into it can now gain an art of their own.
- Not only can Fighter's Bulwark Path intercept and block attacks, but they can also modify their armor in unique ways, such as warding it against fire, concealing it from others, or covering it with spikes.
- The Mirror Stares Back is a new Move from the Wizard Illusionist Path that lets them make illusory copies of people so perfectly that they might start acting in their own interests.
- Those who tread the Path of the Necromancer might one day Shed This Mortal Coil and transform into a Lich.
As always, we will continue to listen to feedback and discussion about the game. We couldn't have gotten this far without you all.
That's all for now, thanks for reading!
Spencer